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Shelter in Place

2020

Real-time 3D environment (Unity) with multi-channel video and video documentation

In April 2020, over 90% of Americans were under shelter-in-place orders due to the COVID-19 pandemic. Shelter in Place follows four college seniors as they return home and wrestle with what the future holds. Upon opening the desktop app, visitors enter a house they can freely explore using their mouse and keyboard. Each room holds a multi-channel film projected across its walls. Filmed during the height of the first wave of COVID-19, these short films capture the anxiety, beauty, and adaptability of life on the brink of transformation. By combining documentary with video game technologies, this work asks what it means to make and experience art together when forced to stay apart.

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